Everyone stay calm, this is a story about the economic realities of video games and how that affects companies and consumers.Baldur’s Gate 3 and Divinity: Original Sin 2 are both video games, and Larian’s publishing director says they were priced “below their value”, because the studio had “faith” it’d get back what it put in and cared about the costs us regular joes already face.To see this content please enable targeting cookies.Manage cookie settings There is a bit of context surrounding this assertion ending up in a Tweet, and it’s as follows. Spurred by Star Wars Outlaws’ pricing, Michael Douse, the publishing director in question, said in another Tweet earlier this week that he believes: “Almost all games should cost more at a base level because the cost of making them (inflation, for one) is outpacing pricing trends.”The developer added that he thinks “a game should be priced accordingly with its quality, breadth & depth”, and finished that thread by seemingly joking that studios are just waiting for GTA 6 to potentially reset the market a bit with a higher price that feels worth it before following suit. Almost all games should cost more at a base level because the cost of making them (inflation, for one) is outpacing pricing trends. But I don’t think we’ll get there with DLC promises so much as quality & communication. Everyone’s just waiting for GTA6 to do it lol.— Very AFK (@Cromwelp) August 26, 2024To see this content please enable targeting cookies.Manage cookie settingsNow, Douse has gone back at it with another thread about the issue, which includes a “brief economics lesson”, because Twitter is definitely the best medium for delivering those. Stating that the “bulk of development cost is salaries”, he argued that many studios and publishers react to inflation driving up the cost of paying developers, especially in the latter stages of development as things ramp up to release in a couple of different ways.That’s where things like AI, which can be seen as easy cost-cutting measures, can come into play, and Douse argues that another consequence is many Triple-A studios attempting to “reduce risk” by following established trends with their games. Despite some “outliers”, the publishing director believes that that strategy is less likely to lead to “*better* games”.Finally, Douse then outlined how he’s approached pricing Larian’s games in light of the issue, saying: “I priced both DOS2 and BG3 below their value because I care about people’s cost of living and had faith in our recoup”, and adding that the collector’s editions were “far below” what the studio could have set them at price-wise. I want good games. I get mad at bad games. I also price games (I priced both DOS2 and BG3 below their value because I care about people’s cost of living and had faith in our recoup) CE far below. Again, I had faith. So I’m not the “suit” ripping people off, thx RPS!— Very AFK (@Cromwelp) August 29, 2024To see this content please enable targeting cookies.Manage cookie settingsNow, let’s all breathe.While this is clearly a complex situation that you can’t really examine in full via Twitter thread, Douse has clearly done a lot of thinking about it and has the useful perspective afforded by his position. There’s likely no easy answer to the conundrum that’ll ensure consumers who’re being squeezed by rising costs in all areas of their lives at the moment, developers who deserve to be compensated well for their hard work and afforded job security in a time when their industry is seeing mass layoffs on a pretty much monthly basis, and execs who need to look at spreadsheets and please shareholders can all be equally happy.Then again, having to find a way to make all of this work is supposedly part of the reason those high up in the games industry are paid more than the developers actually making the games their companies sell, isn’t it?
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A new Chinese AI model, created by the Hangzhou-based startup DeepSeek, has stunned the American AI industry by outperforming some of OpenAI’s leading models, displacing ChatGPT at the top of the iOS app store, and usurping Meta as the leading purveyor of so-called open source AI tools. All of which has raised a critical question: despite American sanctions on Beijing’s ability to access advanced semiconductors, is China catching up with the U.S. in the global AI race?
At a supposed cost of just $6 million to train, DeepSeek’s new R1 model, released last week, was able to match the performance on several math and reasoning metrics by OpenAI’s o1 model – the out…
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Read morePlayStation’s big new multiplayer shooter, Concord, launches later this month. If you’re excited about playing the game as soon as possible, developer Firewalk has now announced the game’s early-access launch times and global launch times. Additionally, the developer outlined the game’s post-launch roadmap, including the debut of Season 1 in October.
How to get early access
People who buy the Concord digital deluxe edition ($60 USD) can start playing on Tuesday, August 20, while the global launch for everyone begins on Friday, August 23. Pre-loading for all editions of the game begins today, August 13, on PS5. Details about pre-loading on PC were not announced.
After briefly appearing in the Xbox Games Showcase, a new video for Metal Gear Solid Delta: Snake Eater has revealed more details on the game’s graphics and gameplay. A remake of the PS2 game, Snake Eater has been rebuilt in Unreal Engine 5 and now features more-realistic environments and upgraded character models. One interesting extra fact here is character damage, as narrator and Naked Snake voice actor David Hayter explained how any damage inflicted on a player throughout their journey will be forever etched across Snake’s body. Come from Sports betting site VPbet
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Epic Games has had its share of legal victories over the years, including one over Google earlier in 2024 Come from malaysia online casino . But when it comes to the federal government, the United States Justice Department just came down on Epic Games for violating Section 8 of the Clayton Act, which was put in place to keep members of the board of one company from being able to serve in the same capacity on a competitor’s board.
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Read moreStar Overdrive – a Sci-fi hoverboard game – has just been announced during the Nintendo Direct. It’s set to launch in 2025 for the Nintendo Switch as a timed-exclusive.The game is a pretty rad looking third person game with a nice unique art style to it. You can customise your hoverboard and soar across the world at pretty fast speeds, all adding to what seems to be a pretty slick package. You can watch the trailer for Star Overdrive yourself below.Star Overdrive – Nintendo Direct: Partner Showcase 8.27.2024 Look how sick this is!Watch on YouTubeThere’s no word quite yet on what other platform it’ll be coming to once the timed exclusivity is over, or even who the developers behind the game are! But, for now, it’s a game we can look forward to next year – here’s hoping we get some mor…
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